Bots and Pans

Bots and Pans was a project for Info 213 – User Interface design. Over the course of the semester, my group took this project through a full design cycle, from initial concept, to contextual inquiry (studying how people interact with their favorite casual games), to paper prototyping and user testing, and finally to an interactive prototype.

View Research Report (PDF)

Key Screens

Bots and Pans - Game Screen
The game screen, where players attempt to prepare the recipe before time runs out.
Bots and Pans - Character Customization
Players could customize their robot character by picking and choosing different body parts.
Bots and Pans - Recipe Book
The Home screen, designed to resemble a recipe book
The tutorial level introduced players to game mechanics
The tutorial level introduced players to game mechanics

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